Русская версия здесь
Here are some of my early works.
Since the mid-1990s, i began to study BASIC, then assembler, C, C++, C--
The favorite system, of course, was DOS :)
It was very easy to write for it, the final code sometimes took only a few bytes.
For graphics, VGA mode 0x13 (320x200, 256 colors) was used.
And for sound - the OPL2 chip (FM synthesizer) of Ablib-compatible sound cards.
The music for this chip was created in the Adlib Tracker.
Simple graphics editor with plugins. Supported file format - PCX. 16-bit code (compatible with Intel 80286)
Last update: 20 may 2000
Download CyberDraw v1.1 + sources (C--)
2D platform game editor. 16-bit code (compatible with Intel 80286)
Last update: 12 may 2000
Download WorldDesigner v1.0 + sources (C++)
Small demo with glass spheres, AMD-music and the scroller
Last update: 10 mar 2000
Demonstration of some pixel algorithms
Download NoiseLab + sources (C++)
Download Stars + sources (C++)
Experiments with QBasic
Download archive with BAS files
Amiga MOD -> Adlib AMD converter
Last update: 22 sep 2000
Download converter + sources (C--)