SunVox Bugs

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SolarLune
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Re: SunVox Bugs

Post by SolarLune »

Try cycling through different numbers. A few don't work on my computer, as I probably have some 'dummy' drivers that got installed with some software or something. :|
I think I recall changing

Code: Select all

audiodevice hw:0,0
to 0,5 or 5,0, or something like that. Try different numbers, and see if the behavior changes at all.
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

For ASIO it should be:

audiodevice 0 //For the first ASIO device in your system

audiodevice 1 //For the second ASIO device in your system

and so on
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SolarLune
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Re: SunVox Bugs

Post by SolarLune »

I also found a bug - turning down the Frequency dial of the Distortion unit tends to 'stick' if you hold the spinner. It starts counting down, but stops lowering and kind of 'shakes' around.
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

SolarLune,
yes, thank you. I already fixed this bug in BETA3 :)
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samrai katt kovboy
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Re: SunVox Bugs

Post by samrai katt kovboy »

Hace a por of problems with effect 0f both on android tablet and pc, as its important for me to be able to make things swing... And I followed the tutorial video and it doesn't want to work it just make all speed up really crazy and I can't get it on single tracks...
Is this a bug or am I doing something wrong?
Or is there another way to swing things up?

Anyway love the Sunvox and the pleasure it gives me...
SOOOOOOOOOOOOOOO MANY CIRCLES
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

Hace a por of problems with effect 0f
Examples, please :)

You can try this:

Code: Select all

0F 0009
0F 0003
0F 0009
0F 0003
...
or something like this
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samrai katt kovboy
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Re: SunVox Bugs

Post by samrai katt kovboy »

I did that but its still plays havoc with the tempo on all tracks and afterwards I have to go to into song settings and straighten things out...

Anyway thanks for the reply
SOOOOOOOOOOOOOOO MANY CIRCLES
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

I think, the best way - check your project. Can you send it to me? nightradio@gmail.com
Guest

Re: SunVox Bugs

Post by Guest »

I know this is not really the right thread but just to clarify, its not really possible to use effect 0F independently in each track?
[

quote]sunny days and grey skies makes good boy want to play[/quote]
jcage

Re: SunVox Bugs

Post by jcage »

In FM.synthesizer module, these controls have zipper noise (when automated): 01.C.Volume, 02.M.Volume.
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

its not really possible to use effect 0F independently in each track?
No, sorry, it is inpossible.
In FM.synthesizer module, these controls have zipper noise (when automated): 01.C.Volume, 02.M.Volume.
Unfortunately it is not a bug :) Just the current version of this module is not designed for smooth controllers change. And it is not only in the FM synth. Of course i plan to add anti-click filter to all SunVox modules in future.
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geckojsc
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Re: SunVox Bugs

Post by geckojsc »

Not sure how easy it is to reproduce this, but when you modulate (or manually slide) the cutoff frequency of a high-pass filter down to 0 while a sound is playing into it, a DC offset can sometimes be introduced. This is visible in the module's oscilloscope even after the song has stopped playing.
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

DC offset can sometimes be introduced
This will be great if you can reproduce it and send the .sunvox file to me
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geckojsc
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Re: SunVox Bugs

Post by geckojsc »

Sure, here's a picture:

Image

if you loop this pattern, you will see it occurring with a different offset each time:
http://dl.dropbox.com/u/11403463/drop/s ... bug.sunvox
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NightRadio
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Re: SunVox Bugs

Post by NightRadio »

You are right, it is the bug of Filter. I will try to do something with it. But now just use DC Blocker to prevent this offset.
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