Metamodule 03 Play Patterns
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Metamodule 03 Play Patterns
With ADSR you can navigate Attack and Release in the pattern in the Metamodule. So it would be nice, if the metamodule would play the pattern until the end after Note-Off. An enhancement CC03 "Play patterns" ->(03) play pattern to the end after note off"
Re: Metamodule 03 Play Patterns
can't you just set a multisynth to "7C Trigger (ignore note off)" ?
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Re: Metamodule 03 Play Patterns
Yes, it works with the multisynth, but i have so set it outside the metamodule and how can i stop it ? I have analog generator and ADSR inside the metamodule. With the pattern I start a arpeggio at the 1st track, with the second i want trigger the ADSR with an fade in and out. That´s why i wanted, that the pattern stops at the end with note off.
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Re: Metamodule 03 Play Patterns
This feature will be available in the next updateSo it would be nice, if the metamodule would play the pattern until the end after Note-Off.
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Re: Metamodule 03 Play Patterns
Great news! Thank you.
Re: Metamodule 03 Play Patterns
If I am understanding what you want to do, turns out it's possible to do this in 1.9.6c. See the attached project.
note in: multisynth
adsr gen: ADSR set to generate a DC signal
set pitch: pitch2ctl setting "pitch" controller of ctl2note when note comes in
note on: pitch2ctl setting "state" controller of ctl2note to "on" when note comes in
note off: sound2ctl setting "state" controller of ctl2note to "off" when ADSR signal zeroes
arp: metamodule that will be started when note is played, sustained during ADSR, and stopped when ADSR finishes. Options 7F (arpeggiator) and 7C (receive notes from kbd) are enabled.
amp mod: multiplies arp output signal with ADSR DC signal
note in: multisynth
adsr gen: ADSR set to generate a DC signal
set pitch: pitch2ctl setting "pitch" controller of ctl2note when note comes in
note on: pitch2ctl setting "state" controller of ctl2note to "on" when note comes in
note off: sound2ctl setting "state" controller of ctl2note to "off" when ADSR signal zeroes
arp: metamodule that will be started when note is played, sustained during ADSR, and stopped when ADSR finishes. Options 7F (arpeggiator) and 7C (receive notes from kbd) are enabled.
amp mod: multiplies arp output signal with ADSR DC signal
- Attachments
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- 2021-02-17 14-58 auto stop metamodule when adsr finishes.sunvox
- (6.1 KiB) Downloaded 89 times
Re: Metamodule 03 Play Patterns
Now that I re-read this a few times, I don't think what I posted is exactly what you're looking for.Solanum_ds wrote: ↑Tue Feb 16, 2021 4:00 am Yes, it works with the multisynth, but i have so set it outside the metamodule and how can i stop it ? I have analog generator and ADSR inside the metamodule. With the pattern I start a arpeggio at the 1st track, with the second i want trigger the ADSR with an fade in and out. That´s why i wanted, that the pattern stops at the end with note off.
I have an idea of how to accomplish this though that is similar. I'll post a follow-up soon.
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Re: Metamodule 03 Play Patterns
Thank you. This solution works for me! With caps lock I can send the note-off with the pattern and that´s it. Now, i understand more about using Note2Ctl, Pitch2Ctl.
Re: Metamodule 03 Play Patterns
Oh good! I'm glad it ended up being what you needed!
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Re: Metamodule 03 Play Patterns
if i use sunvox for live performance, maybe the feature request is better. Less parameters.
Re: Metamodule 03 Play Patterns
what about effect 30 (stop) inside the metamodule pattern? does that help?
maybee i dont understand what is going on... seems pretty easy to stop a metamodule pattern when you need it to.
maybee i dont understand what is going on... seems pretty easy to stop a metamodule pattern when you need it to.