Android: arm64 and x86_64 support; Android 2.3 support has been dropped; now the minimum is 4.1;
Android: now the SunVox remains in the background after you close the window; if you want to completely unload the app - use the EXIT menu item or the BACK button;
iOS: Audio Unit Extension (AUv3 instrument) has been added - SunVox can now be used inside any AU host;
iOS: Main menu -> Export/import: additional export/import functions provided by the system;
full support of 65534 modules per project and 32 tracks per pattern;
optimization of graphic and sound engines;
Distortion: new type "overflow2" (symmetrical overflow);
Loop: incoming notes (Note ON commands) restart the loop;
Delay now also delays the incoming events (note, pitch, phase, velocity);
MultiSynth: new option "Generate missed Note OFF cmds";
Pattern Editor: new function "Cyclic shift";
new pattern effects (column EE):
15 - change the relative note and finetune of the module; XX - relative note (00 - ignore; 01 = -127; 80 = 0; FF = 127); YY - finetune (00 - ignore; 01 = one semitone lower; 80 = 0; FF = one semitone higher);
31 - jump to line XXYY (address) right after the end of the current line;
32 - set jump address mode: 0 - absolute address, relative to the start of the timeline (default); 1 - ( pattern beginning + address ); 2 - ( pattern beginning - address ); 3 - ( next line + address ); 4 - ( next line - address );
new pattern effects that irreversibly change the contents:
38 - delete an event on track XX with a probability of YY (00..FF(100%)); see simple_examples/pat effect 38 self destructive.sunvox
39 - cyclic shift of track XX down by YY lines;
3A - generate a new iteration of YY-line polyrhythm on track XX; see simple_examples/pat effect 3A polyrhythm.sunvox;
3B - copy track XX to a pattern named YY;
MutliCtl, Sound2Ctl, Pitch2Ctl, Velocity2Ctl: "OUT Controller" range has been increased to 255, so now it's also possible to address the MIDI controllers (CC0 = 128, CC1 = 129, ...) of the connected module(s);
multi selection of modules please
To delete / copy / paste multiple modules at the same time
Also a toggleable option to try to copy the linking also or not
YEEEEEEEEEEEEEEEEEEEEEEES I'm so sorry to make such a ridiculous first post on this forum but I'm so excited to see the last feature I could have been missing in Sunvox for a use in video games seeing the dawn of day!!! (plus so much more obviously)
- 31 - jump to line XXYY (address) right after the end of the current line;
- 32 - set jump address mode: 0 - absolute address, relative to the start of the timeline (default); 1 - ( pattern beginning + address ); 2 - ( pattern beginning - address ); 3 - ( next line + address ); 4 - ( next line - address );
This is amazing. I can't wait to sequence hardware synths from a phone via metamodule chains.
Apologies in advance if this is a silly question, but is there a way to install any of the linux builds on Android? I see Android features listed in the changelog, but no explicit mention of an Android version for install.
what a spectacular release!!! I cant wait to test android MIDI. delay works on controller signals??? you mean we can make humanized effects on synths or samples without any loss of sound? the destructive commands are off the chain... this opens up whole new worlds. amazing release! I LOVE THE NEW MIDI ENHANCEMENTS!!!
Really enjoying 39 and 3A, a clever way to get tracks of unequal length in the same pattern!
A suggestion: When the timeline is set to hexadecimal, maybe the 'Number of lines' in the 'Pattern properties' window could be hexadecimal too to avoid confusion.
Distortion module's Power parameter seems to have non-linear response. It has to be pushed hard to right to get the effect. Now it just amplifies the signal to app. 2/3 of the fader and then the distortion comes abruptly into effect. Though the overflow2 sounds really nice.
MultiCtl is missing OUT min, OUT max and Out controller faders. <- Can be ignored. My wrong too-quick assumptions after not seeing the faders right after adding the module
Some modules that don't carry audio signal (i.e. MultiSynth, Pitch2Ctl,...) still sometimes display "Level scale" information (dB, %) if the visualisation setting is set so or set as default visualisation. It might be confusing as the values seem to be random.
I'm off to further testing
Last edited by cube48 on Mon Jan 06, 2020 3:04 am, edited 1 time in total.
Ooo, sweet. When will it be available for Android? Also, well there be an ability to export the song/score to XM like in pixitracker? That would be awesome