How to make C64/Nintendo/Chiptunes songs with Sunvox
Posted: Mon Aug 29, 2016 11:33 pm
Hi dear SunVox community
I have recently started working with SunVox, without any prior experience of trackers, with the goal to make retro-sounding chiptunes ala nintendo or C64. I have read the manual somewhat and picked up on the basics using videos on youtube but I am still a bit confused as to how to create that old-fashioned chiptune sound.
What modules should I use in SunVox to get these kinds of sounds? Should I stick to the available tools and mostly go for the Generator? Should I use the Echo, or the Vibrato module in conjunction with the Generator - if so, what are good settings for these modules?
Or should I download other modules/samples available somewhere on the internet and if so - where can I find these samples?
I have recently started working with SunVox, without any prior experience of trackers, with the goal to make retro-sounding chiptunes ala nintendo or C64. I have read the manual somewhat and picked up on the basics using videos on youtube but I am still a bit confused as to how to create that old-fashioned chiptune sound.
What modules should I use in SunVox to get these kinds of sounds? Should I stick to the available tools and mostly go for the Generator? Should I use the Echo, or the Vibrato module in conjunction with the Generator - if so, what are good settings for these modules?
Or should I download other modules/samples available somewhere on the internet and if so - where can I find these samples?