SUNVOX 1.9.5: DEVELOPMENT STATUS

Multi-platform modular music creation studio
User avatar
NightRadio
Site Admin
Posts: 3134
Joined: Fri Jan 23, 2004 12:28 am
Location: Ekaterinburg. Russia
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by NightRadio » Mon Jan 31, 2011 9:21 am

ASIO is in my plans :) But I'm not sure whether this will be in 1.6.2.

Grekko
Posts: 3
Joined: Sun Jun 13, 2010 6:30 pm

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by Grekko » Sun Feb 06, 2011 4:26 pm

will the new update be able to do real time recording in order to play notes with the keyboard?

If yes, will it be possible to allocate more modules to certain keys in order to be able to play, for instance, a drum rhythm?

One more question: will the new version support "midi thru" to control a synthecizer with a keyboard ?


thx. :good:

User avatar
NightRadio
Site Admin
Posts: 3134
Joined: Fri Jan 23, 2004 12:28 am
Location: Ekaterinburg. Russia
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by NightRadio » Sun Feb 06, 2011 5:57 pm

will the new update be able to do real time recording in order to play notes with the keyboard?
I hope so. But still not promise it in 1.6.2. It depends on how quickly MIDI input will be implemented.
If yes, will it be possible to allocate more modules to certain keys in order to be able to play, for instance, a drum rhythm?
I think, this feature is not connected to MIDI directly :) But i will try to implement it too. In the MultiSynth, for example.
One more question: will the new version support "midi thru" to control a synthecizer with a keyboard ?
I will try :)

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Fri Feb 11, 2011 10:39 pm

If you implement real-time recording, please include a metronome - that would be useful to have (a user could make one himself fairly easily, but still)...

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Sat Feb 26, 2011 8:44 pm

How's development coming? Is Midi-In finished, or is it still in production?

User avatar
NightRadio
Site Admin
Posts: 3134
Joined: Fri Jan 23, 2004 12:28 am
Location: Ekaterinburg. Russia
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by NightRadio » Sun Feb 27, 2011 10:12 am

How's development coming? Is Midi-In finished, or is it still in production?
Only finished in Linux version :) Now working on OSX/iOS and Windows.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Tue Mar 01, 2011 10:07 am

Yes. Keep up the good work - I'll be able to really get down with it when it's implemented!

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Tue Mar 08, 2011 10:53 pm

45% - nice. If I could make a request, it would be to have a function to transpose notes for whole patterns selected in the pattern editor - that would really make it much easier to transpose a part of a song.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Thu Mar 10, 2011 9:52 pm

Another request would be tempo-scaling - I need this sometimes. This feature would be where if you have a note on line 1 and then another on line 3, you could tempo scale it (like the transpose dialog) by, say, 50%, so that the note on line 1 is still there, but the note on line 3 is now on line 6. Perhaps like the Transpose dialog there could be support for tempo scaling the selection only or also the whole song (I suppose it should also stretch the patterns out as well - or you could have a checkbox for that).Also, an ability to input an arbitrary amount would be good as well. That would REALLY help me out.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Wed Mar 16, 2011 8:15 pm

Oh, and you should be able to copy and paste instruments - right now the only way to duplicate instruments is to save them and reload them. A simple Ctrl+C and Ctrl+V combination would be great.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Thu Mar 31, 2011 9:38 pm

Pushed back to April? Nooooo... LOL - 56% is great, though. Keep it up, NightRadio.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Fri Apr 15, 2011 10:27 pm

70%, huh? It's coming along nicely, then.

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Mon Apr 25, 2011 7:05 am

It's been 75% for a little while now. Making any headway, Alex?

User avatar
SolarLune
Posts: 510
Joined: Tue Oct 26, 2010 9:54 pm
Contact:

Re: SUNVOX V1.6.2: DEVELOPMENT STATUS

Post by SolarLune » Thu May 05, 2011 10:03 pm

95%, huh? I've been checking the forum every day waiting for this release - it's going to be sick. :Bravo:

User avatar
offthesky
Posts: 45
Joined: Sat Mar 26, 2011 9:55 pm
Location: Denver, Colorado
Contact:

Re: SUNVOX V1.7: DEVELOPMENT STATUS

Post by offthesky » Sun May 22, 2011 12:36 am

hey there nightradio... so i had some fun this week (when i should have been doing real work at my day job ;]) and i created some simple sketches for a sunvox live-mode pipe-dream idea i'd tossed out in the forums a while ago. these are only just "if you could build in a super-wish-list item" kind of fun sketches. but hopefully they'll inspire some similar idea in your brain for a concept like this to be built into sunvox one day? i think having a live mode like this would make sunvox become the foremost 'live performance' tracker...

cheers!
jason

Image
Image

Post Reply