C / C++.Out of curiosity, what language/framework are you using for sunvox?
And many of external libs, depending on platform: OpenGL, OpenSL, GDI, SDL, ALSA, DirectSound, ASIO, OSS, ...
C / C++.Out of curiosity, what language/framework are you using for sunvox?
Not yet. But in my plans :)will support pitch bend midi control?
This will be possible with Envelope module, which will be available in one of the next releases.Also, would it be possible to "attach" the modulation controller to a module parameter?
Yeah, I suggested this once. Would be really useful. It is possible to make your own custom scheme by editing the .ini, but it takes some work to figure out one that works well. I did some messing with it and used a program to convert the colors I was seeing to HTML codes. Made my own schemes and everything... And then I still prefer some of the default ones.The Handle wrote:Not sure if this has been suggested yet, but could you make it so we can customize the color theme? Like we would be able to select different colors aside from some of the presets (kind of like the module colors). Would also be pretty cool to have it update in real-time to the changes.
No, sorry :) Sampler and Vorbis player has different structures.Is there any way you can add fuller functionality to the vorbis player? I.e. the same options as the sampler as far as envelopes and sample slots?
Of course :) Vorbis player is fast, but not so muchWould it kill the CPU to try to decode this many ogg files at the same time?
^THIS WOULD BE AWESOME^Darkhog wrote:Could you add speech synthesizer module to Sunvox? On Linux it'd use espeak, on Windows it would use MS Sam (built-in synthesizer).
I've thought about it :) But now it is too problematicCould you add speech synthesizer module to Sunvox?
That would have been cool in V1.7, since I try to use sunvox in my bandNightRadio wrote:Yes, in future versions. For example - with MIDI Sync