effect "1D delay note for YY ticks" plays wrong instrument or is silent

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ShockWave
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effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by ShockWave »

I have encountered a bug with one of the pattern effects rendering it unusable in my current project file.
What the bug entails is that using the '1D delay' pattern effect either reproduces the note with instrument 01 or reproduces no sound depending on which track this note and effect are situated.

Reopening the file, changing the bpm or ticks, adjusting where the note appears in the pattern and removing certain instruments and adding them back in haven't worked to fix the issue. The fixes are to save all of the synths and move them to a new project or to delete some unrelated synths which somehow makes it work again.

I am also therefore unable to send the file to you as an attachment on this blog site because the file is too big but with your permission I can email it.

Also changing problematic notes reveals that the module assignment value is either 0x01 or 0x25

Trying to recreate it in a clean project has not been possible and because of this unsure what caused it.
I'm currently running Sunvox in my windows 10 environment.

Sorry for the vague bug report, I wish I had more information.

Good luck

edit: I somehow forgot compression existed so here it is.
theDelayBugFile.zip
(45.48 KiB) Downloaded 111 times
edit: edit: further digging reveals that adding a new module and deleting it also resolves the issue.
This bug might not be high on the priority list then as its probably very rare.
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AutumnCheney
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by AutumnCheney »

actually, i've encounted this bug myself, though with the 19 command rather than the 1d command

it actually seems to be related to the supertracks, and it always works when they're disabled, and usually works when they're enabled

i "fixed" your example by disabling the supertracks

hopefully this does get fixed, the supertracks are a great feature
my website: https://acheney.xyz

it features my music, sunvox content, and social media links!
ShockWave
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by ShockWave »

Thanks for the tip, Ill keep that in mind.
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NightRadio
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by NightRadio »

Progression and BugExampePattern are on the same supertrack 0, because the negative area is equal to 0.
So these two patterns can influence each other. And this is your case :)
The muted pattern Progression is not actually completely out of the process - it continues to play, but all of its notes are replaced by Note OFF commands.
Workarounds:
1) Disable supertracks (as AutumnCheney said)
2) Move Progression to other supertrack
3) Use non-overlapping tracks within these patterns
ShockWave
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by ShockWave »

Thanks NightRadio I will keep that in mind when using supertracks.
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AutumnCheney
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by AutumnCheney »

looking at this thread again @nightradio, i noticed that you said that patterns above supertrack 0 can still influence supertrack 0

i wish this wasn't the case, i like to put patterns with automation and metadata above the supertracks with actual note commands in them

unless there's a way to work around this like you said?
my website: https://acheney.xyz

it features my music, sunvox content, and social media links!
Lilith
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by Lilith »

+1 I'm also using the upper area for ideas, etc.
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NightRadio
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Re: effect "1D delay note for YY ticks" plays wrong instrument or is silent

Post by NightRadio »

looking at this thread again @nightradio, i noticed that you said that patterns above supertrack 0 can still influence supertrack 0
i wish this wasn't the case
This is how the superttrack mode works :(
I agree that this is somewhat misleading. Perhaps I can somehow improve it in future updates...
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