You know when you turn up a Feedback loop too high, how it maxes out DC and you can't hear anything? I'm getting that with the FFT module's Deform2 control after I updated to BETA2. I don't have it turned up very high, but when I start the project it maxes out DC. It worked just fine in BETA1.
To start the project I have to set Deform2 to 0, then after it starts I can set it back to where it was originally.
Attached is the affected project. It is module 13
2.0 BETA2 FFT Deform2 feedback like issues
2.0 BETA2 FFT Deform2 feedback like issues
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- Drunken_Minimal_Riddim.sunvox
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Re: 2.0 BETA2 FFT Deform2 feedback like issues
Seems it's already fixed in the upcoming beta3 :)