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Multiple Multisynths Triggering Modules [FIXED]

Posted: Fri Dec 05, 2014 9:42 pm
by SolarLune
Hey, there. I think it'd be nice to be able to have multiple multisynths triggering a single module at any time. Currently, if a synth is being triggered by one multisynth, it can't be triggered by another.

Re: Multiple Multisynths Triggering Modules

Posted: Fri Dec 05, 2014 11:54 pm
by iaon
Yes it can?

Re: Multiple Multisynths Triggering Modules

Posted: Sat Dec 06, 2014 12:30 am
by SolarLune
Ah, my mistake. I meant a multisynth triggering other multisynths, which in turn, trigger the synth.

I'm thinking of a kind of "SuperSynth" effect, where you have multiple versions of the same synth playing the same notes, but slightly tuned differently from one another. A MetaModule to do this would pass a signal from input to a Multisynth, which would trigger other multisynths, one for each "voice". Each triggered MultiSynth would have a slightly different FineTune value, and so they would all go out of the metamodule to trigger a synth, thereby making a "SuperSynth" effect.

Re: Multiple Multisynths Triggering Modules

Posted: Sat Dec 06, 2014 1:16 am
by iaon
It appears to work only if you daisy-chain them in series...

MS->MS->MS
....\ | /
....Gen

Control signals don't go out of a MetaModule though, audio only.

Re: Multiple Multisynths Triggering Modules

Posted: Sun Dec 07, 2014 7:49 pm
by NightRadio
Hm... Sorry, it seems i can't understand what you want exactly :) Can you please make some example?

Re: Multiple Multisynths Triggering Modules

Posted: Sun Dec 07, 2014 11:46 pm
by Koekepan
I think that what he has in mind is something like this:

Code: Select all

           /--- Multisynth4 ---\
Multisynth1 --- Multisynth2 --- Generator1
           \--- Multisynth3 ---/
Multisynth1 then triggers all three the other multisynths, which all independently and simultaneously trigger Generator1.

The key element is that all the parameters of the Multisynths, such as subtle detuning, take effect. The result should be like a chorus of voices.

Re: Multiple Multisynths Triggering Modules

Posted: Mon Dec 08, 2014 5:18 am
by iaon
In the attached example, if I play and hold the main MultiSynth the note is played by the three others, but only the bottom one is sustained.

The way the Generator interprets the MultiSynths makes that, depending on the envelope,
  • they all play the note (sustain off)
  • only one of them plays (release=0, sustain on)
  • a combination, like in the example
In short, it seems that 'sustain' is received from only one of the parallel MultiSynths.

Re: Multiple Multisynths Triggering Modules

Posted: Tue Dec 09, 2014 9:29 pm
by NightRadio
Thanks for the examples. It is serious bug. I will try to fix it soon

Re: Multiple Multisynths Triggering Modules

Posted: Thu Dec 25, 2014 3:55 pm
by NightRadio
I think i fixed it. Please try this version: http://warmplace.ru/soft/beta/sunvox1.8.1.zip

Re: Multiple Multisynths Triggering Modules

Posted: Thu Dec 25, 2014 6:21 pm
by iaon
The example works as desired now, and the SuperSynth method (slight Finetune discrepancies) is working as well.

Thanks a bunch and a Happy Sunstice / Merry Voxmas.

Re: Multiple Multisynths Triggering Modules

Posted: Fri Dec 26, 2014 5:19 pm
by NightRadio
Ok, thanks! It's time to release 1.8.1 :)