Multiple Multisynths Triggering Modules [FIXED]

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SolarLune
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Multiple Multisynths Triggering Modules [FIXED]

Post by SolarLune » Fri Dec 05, 2014 9:42 pm

Hey, there. I think it'd be nice to be able to have multiple multisynths triggering a single module at any time. Currently, if a synth is being triggered by one multisynth, it can't be triggered by another.

iaon
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Re: Multiple Multisynths Triggering Modules

Post by iaon » Fri Dec 05, 2014 11:54 pm

Yes it can?

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SolarLune
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Re: Multiple Multisynths Triggering Modules

Post by SolarLune » Sat Dec 06, 2014 12:30 am

Ah, my mistake. I meant a multisynth triggering other multisynths, which in turn, trigger the synth.

I'm thinking of a kind of "SuperSynth" effect, where you have multiple versions of the same synth playing the same notes, but slightly tuned differently from one another. A MetaModule to do this would pass a signal from input to a Multisynth, which would trigger other multisynths, one for each "voice". Each triggered MultiSynth would have a slightly different FineTune value, and so they would all go out of the metamodule to trigger a synth, thereby making a "SuperSynth" effect.

iaon
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Re: Multiple Multisynths Triggering Modules

Post by iaon » Sat Dec 06, 2014 1:16 am

It appears to work only if you daisy-chain them in series...

MS->MS->MS
....\ | /
....Gen

Control signals don't go out of a MetaModule though, audio only.

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NightRadio
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Re: Multiple Multisynths Triggering Modules

Post by NightRadio » Sun Dec 07, 2014 7:49 pm

Hm... Sorry, it seems i can't understand what you want exactly :) Can you please make some example?

Koekepan
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Re: Multiple Multisynths Triggering Modules

Post by Koekepan » Sun Dec 07, 2014 11:46 pm

I think that what he has in mind is something like this:

Code: Select all

           /--- Multisynth4 ---\
Multisynth1 --- Multisynth2 --- Generator1
           \--- Multisynth3 ---/
Multisynth1 then triggers all three the other multisynths, which all independently and simultaneously trigger Generator1.

The key element is that all the parameters of the Multisynths, such as subtle detuning, take effect. The result should be like a chorus of voices.

iaon
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Re: Multiple Multisynths Triggering Modules

Post by iaon » Mon Dec 08, 2014 5:18 am

In the attached example, if I play and hold the main MultiSynth the note is played by the three others, but only the bottom one is sustained.

The way the Generator interprets the MultiSynths makes that, depending on the envelope,
  • they all play the note (sustain off)
  • only one of them plays (release=0, sustain on)
  • a combination, like in the example
In short, it seems that 'sustain' is received from only one of the parallel MultiSynths.
Attachments
multitest.sunvox
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NightRadio
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Re: Multiple Multisynths Triggering Modules

Post by NightRadio » Tue Dec 09, 2014 9:29 pm

Thanks for the examples. It is serious bug. I will try to fix it soon

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Re: Multiple Multisynths Triggering Modules

Post by NightRadio » Thu Dec 25, 2014 3:55 pm

I think i fixed it. Please try this version: http://warmplace.ru/soft/beta/sunvox1.8.1.zip

iaon
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Re: Multiple Multisynths Triggering Modules

Post by iaon » Thu Dec 25, 2014 6:21 pm

The example works as desired now, and the SuperSynth method (slight Finetune discrepancies) is working as well.

Thanks a bunch and a Happy Sunstice / Merry Voxmas.

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Re: Multiple Multisynths Triggering Modules

Post by NightRadio » Fri Dec 26, 2014 5:19 pm

Ok, thanks! It's time to release 1.8.1 :)

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