Not so much a bug, more like a small glitch but I guess best to put it here.
So I just updated SunVox to the newest build and noticed that the modules oscilloscope are being updated approximately thrice slower than in the previous build. I tried various things like reducing the number of modules (I use very simple stuff that rarely goes over 5% anyway), running it in fullscreen etc etc, no change.
Everything else works exactly the same (volume indicators, the main oscilloscope; music playing etc). The previous build also worked normally. So for now I just turned them off.
I'm on Windows 8 if it matters.
Slow modules oscilloscope [FIXED in v1.7.4]
- NightRadio
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Re: Modules oscilloscope fps = half of the previous build
Two questions:
1) What is your audio driver and buffer size (in SunVox preferences)?
2) What is the version of previous SunVox build?
1) What is your audio driver and buffer size (in SunVox preferences)?
2) What is the version of previous SunVox build?
- NightRadio
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Re: Modules oscilloscope fps = half of the previous build
Anyway, i think i found that bug :)
Will be fixed in the next update
Will be fixed in the next update
Re: Modules oscilloscope fps = half of the previous build
1. Driver = Auto; Buffer Size = 4096,92 ms… Sound Driver = Direct Sound, Float (32 bit) 44100 Hz
2. 1.7.2 (b?) and a few builds before that, I started using SunVox around February 2012 and was regularly updating it every time there was a new build.
Edit: posting at the same time. Anyway, that's good to hear!
2. 1.7.2 (b?) and a few builds before that, I started using SunVox around February 2012 and was regularly updating it every time there was a new build.
Edit: posting at the same time. Anyway, that's good to hear!
- NightRadio
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Re: Modules oscilloscope fps = half of the previous build
Please try this test version:
http://warmplace.ru/soft/beta/sunvox_win32.zip
http://warmplace.ru/soft/beta/sunvox_win32.zip
Re: Slow modules oscilloscope [FIXED in v1.7.4]
Great, it works!Thanks!!!