Slow modules oscilloscope [FIXED in v1.7.4]

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RayRayTea
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Slow modules oscilloscope [FIXED in v1.7.4]

Post by RayRayTea » Sat Jun 22, 2013 8:03 am

Not so much a bug, more like a small glitch but I guess best to put it here.

So I just updated SunVox to the newest build and noticed that the modules oscilloscope are being updated approximately thrice slower than in the previous build. I tried various things like reducing the number of modules (I use very simple stuff that rarely goes over 5% anyway), running it in fullscreen etc etc, no change.

Everything else works exactly the same (volume indicators, the main oscilloscope; music playing etc). The previous build also worked normally. So for now I just turned them off.

I'm on Windows 8 if it matters.

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NightRadio
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Re: Modules oscilloscope fps = half of the previous build

Post by NightRadio » Mon Jun 24, 2013 1:23 pm

Two questions:
1) What is your audio driver and buffer size (in SunVox preferences)?
2) What is the version of previous SunVox build?

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NightRadio
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Re: Modules oscilloscope fps = half of the previous build

Post by NightRadio » Mon Jun 24, 2013 2:10 pm

Anyway, i think i found that bug :)
Will be fixed in the next update

RayRayTea
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Re: Modules oscilloscope fps = half of the previous build

Post by RayRayTea » Mon Jun 24, 2013 2:13 pm

1. Driver = Auto; Buffer Size = 4096,92 ms… Sound Driver = Direct Sound, Float (32 bit) 44100 Hz

2. 1.7.2 (b?) and a few builds before that, I started using SunVox around February 2012 and was regularly updating it every time there was a new build.

Edit: posting at the same time. Anyway, that's good to hear!

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NightRadio
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Re: Modules oscilloscope fps = half of the previous build

Post by NightRadio » Mon Jun 24, 2013 7:32 pm


RayRayTea
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Re: Slow modules oscilloscope [FIXED in v1.7.4]

Post by RayRayTea » Tue Jun 25, 2013 9:38 am

Great, it works!Thanks!!!

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