- Performance improvements
- Monophonic 3D-mode added
Version 0.9
- Major performance and size optimization by reducing the amount of oscillators from 30 to 23 and changing filters from pro to normal filters
Version 0.8
- Performance and UI-optimizations
Version 0.7
- Broken LP-Filter in monophonic mode fixed
- Added 3D-Mode (Waveform-Crossfading, like in Wavetable Sythesizers)
- Monomode added (activation by changing the input module to 1)
Version 0.5
- Renamed, since the goal is not to emulate the Poli synth from Ableton
- Minor bug fixes
- Reduced Unison settings to improve user experience
Version 0.4
- Possibility to detune specific Waveforms added
- Unison/Voicing added
- LP Filter Envelope added
Version 0.3
- AM Oscillator was reworked heavily. It was prepared for upcoming features and has now a monophonic mode, so it can be used as standalone instrument
- Fixed the Issue with not working Release, which required restructure of the whole instrument
- Reduced Number of Modules, now there are Just 15 Oscillators, which can generate mix of Waveforms
- Added more wave forms
This one was pretty much for work, but I didn't have a better Idea, how to realize this concept. It's also the most complex thing I ever build in sunvox. The Idea was to have a polyphonic synthesizer, which has attack, decay, release and sustain. So I'm using ADSR-module as a source and modulate it with LFO. This is not new, I learned about the concept here in forum. But normally, it gives you monophonic results. So I built with some multysynth filtering a fake polyphonic version. You can play accords as long the notes are not exactly 18 semitones from each other. I'm also using 3 different wave types for now: saw, square and sin, which you can mix independently. I'm planing to develop this module further, this is an alpha version.