Synths for SUNVOX 2.0

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Trackerbound
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Re: Synths for SUNVOX 2.0

Post by Trackerbound »

ᵈʳᵘᵐˢ
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TB Gen Kick.sunsynth
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TB Gen Kick 2.sunsynth
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TB ADSR Kick.sunsynth
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Trackerbound
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Re: Synths for SUNVOX 2.0

Post by Trackerbound »

ˢⁿᵃʳᵉ ᵈʳᵘᵐˢ
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TB snare 01.sunsynth
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SawZer
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Re: Synths for SUNVOX 2.0

Post by SawZer »

I actually updated my WhatThe synth because I figured out how to make a PWM sawtooth the way the Alpha Juno did. The old version is deprecated
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SawZer WhatThe.sunsynth
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Re: Synths for SUNVOX 2.0

Post by SawZer »

Don't know if this is allowed, but I've made a decent electric piano patch with FMX. Has a nice transient, and a little bit of detune.
EDIT: Also attached is my attempt at the classic DX7 epiano (labelled Epiano2 only because it was the second one I made)
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SawZer EPiano2.sunsynth
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SawZer EPiano1.sunsynth
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Keres
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Re: Synths for SUNVOX 2.0

Post by Keres »

Keres - LiFFT

new noise maker synth effect for 2.0! (using 2.0 beta)

just makes noise. use the tempo controls to mangle the delay and LFO speeds. use the inputs to "Overload" the LFO signal.

have fun!
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Re: Synths for SUNVOX 2.0

Post by SawZer »

Here is an "analog" saw synth I made with FMX! It also has a "filter" envelope, that unfortunately isn't polyphonic.
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Re: Synths for SUNVOX 2.0

Post by SawZer »

Here's a brass preset for FMX that I made with FM6's (on Discord) help
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Keres
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Re: Synths for SUNVOX 2.0

Post by Keres »

here is a collection of new patches for the FMX

some are complex, that is to say involving more modules than just the FMX, and some are just basic FMX settings as a patch.


simple:

o9_balls.sunsynth
o9_better.sunsynth
o9_burned.sunsynth
o9_city.sunsynth
o9_clothing.sunsynth
o9_dave.sunsynth
o9_gentleman.sunsynth
o9_gold.sunsynth
o9_hurry.sunsynth
o9_normals.sunsynth
o9_notsure.sunsynth
o9_outside.sunsynth
o9_radiation.sunsynth
o9_sand.sunsynth
o9_secret.sunsynth
o9_silver.sunsynth
o9_soap.sunsynth
o9_sports.sunsynth
o9_story.sunsynth
o9_sunlight.sunsynth
o9_whipped.sunsynth
o9_worry.sunsynth

complex ones:
o9_FMXmaker.sunsynth This one uses the "03 play patterns" to generate a new random patch, then turn off play patterns to keep what you like. you can also adjust the self-modulation and feedback.
o9_Magic.sunsynth This one is an example of a randomized simple FMX patch with a few mods and sliders.
o9_Toybox-Lead.sunsynth This is another example of a randomized FMX patch.

have fun!
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o9_FMX_patches.zip
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