Effects for the new SUNVOX 1.9.5

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NightRadio
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Effects for the new SUNVOX 1.9.5

Post by NightRadio » Sun Jul 29, 2018 1:00 pm

If you want to see your own modules (effects, filters) in the new SunVox - please upload the files in this thread (attach it to the message, or provide the links).
By uploading you agree that your modules can be used freely (without any restrictions, including commercial works) by any user of the SunVox.

Please optimize your modules!

File name format: [ one word for the author nickname ] [ space ] [ synth name ].sunsynth
Examples:
NR New Reverb.sunsynth
cube48 Echo48.sunsynth
KidLoFi Fat Flanger.sunsynth


Thank you!

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Saltbearer
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Re: Effects for the new SUNVOX 1.9.5

Post by Saltbearer » Mon Jul 30, 2018 4:12 pm

LR Position - I should've submitted this to stock ages ago, but for some reason, I've been self-conscious about simple and endlessly useful things. :|

It's pretty much what it says on the tin: you reposition L and R in stereo, separately - meaning L can be shifted into R, vice versa, both can be hard-panned into the same channel, and anything in-between.

CHECK FURTHER DOWN THE THREAD FOR ONE WITH FINER CONTROL
So_ingMachine LR Position.sunsynth
(9.45 KiB) Downloaded 260 times
LR Squasher - A one-controller modification of the above. L and R meet normally at about the middle, then get panned together in either direction.
So_ingMachine LR Squasher.sunsynth
(15.04 KiB) Downloaded 282 times
LFO Frequency Randomizer - Just a random generator LFO → Sound2Ctl → LFO frequency, plus a bunch of controllers for things like possible frequency range. I made it for one project where I needed several at once and it's come back a few times since.

EDIT: Scroll down if you want LFO Type already exposed.
So_ingMachine LFO Frequency Randomizer.sunsynth
(3.28 KiB) Downloaded 267 times
Three attachments? okiedokie
Last edited by Saltbearer on Thu Aug 22, 2019 7:01 pm, edited 2 times in total.

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Re: Effects for the new SUNVOX 1.9.5

Post by Saltbearer » Mon Jul 30, 2018 4:18 pm

Horned Band Filter - Just made it earlier. BP/BR with peaks at the edges rather than the center. Expanded look in topic. (The attachment below has some fluff removed. Dunno about further optimization. Also hope the silly component module names aren't a problem. :v If anything is, it can just be reverted to default.)
So_ingMachine Horned Band Filter.sunsynth
(28.73 KiB) Downloaded 267 times
There's also Slack Panner, but it's broken right now. Seems a Sound2Ctl bug might be the culprit? (Posted under Bugs)

EDIT: That was fixed quickly! Here's that then, improved. Simple L/R hard-panning switch, plus controllers to adjust panning speed, minimum channel volumes, and activation delays for the signals that fade channels in or out.
Update to V4 further down.
So_ingMachine Slack Panner V3.sunsynth
(13.9 KiB) Downloaded 285 times
EDIT 2: Mirrored LR Peaks. Basically a widening EQ. Four pairs of peak filters, L and R are routed into the inverse of the other's peaks.
So_ingMachine Mirrored LR Peaks.sunsynth
(27.44 KiB) Downloaded 278 times
Last edited by Saltbearer on Tue Feb 19, 2019 2:25 pm, edited 1 time in total.

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SawZer
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Re: Effects for the new SUNVOX 1.9.5

Post by SawZer » Fri Aug 24, 2018 2:32 pm

I have 2 new effects modules, a spatial pan, and a fuzz distortion
Pan viewtopic.php?f=11&t=4685
Fuzz viewtopic.php?f=11&t=4687&p=16453#p16453
Creator of the BOX10SVC

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Saltbearer
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Re: Effects for the new SUNVOX 1.9.5

Post by Saltbearer » Fri Oct 05, 2018 4:37 pm

Box o Resonance - Resonator. Chain of 6 high-Q peak filters. Individual frequency/gain sliders, joint Exponential toggle, joint sliders for Frequency Scale and Response.

Example of percussive synth using this and then screwing with the scale: https://instaud.io/2LjS

Thread: viewtopic.php?f=11&t=4715
So_ing Machine Box o Resonance.sunsynth
(10.84 KiB) Downloaded 189 times

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cube48
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Re: Effects for the new SUNVOX 1.9.5

Post by cube48 » Fri Oct 12, 2018 1:30 am

Thanks for sharing your resonator, Saltbearer! It’s really handy.

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Re: Effects for the new SUNVOX 1.9.5

Post by Saltbearer » Mon Feb 18, 2019 12:58 am

I'm leaving the old one up, but you should probably include this instead of the other LR Position module:
So_ingMachine LR Fine Position.sunsynth
(10.92 KiB) Downloaded 117 times
I just realized I could change all of the controllers from volume to fine volume + give the positions a response controller. It's a lot smoother now!

I also just gave myself a massive headache trying to add an option to counter the amplitude increase when the channels are moved closer together...

Edit: Went ahead and updated Slack Panner with fine volume.
So_ingMachine Slack Panner V4.sunsynth
(13.91 KiB) Downloaded 136 times

Ricciardo
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Re: Effects for the new SUNVOX 1.9.5

Post by Ricciardo » Fri Apr 12, 2019 6:58 pm

Made this 2 modules

the binaural pan can be handy to control the stereo direction and its width
the ping pong delay, its a simple echo module with an lfo shaping its feedback
Attachments
Ping Pong Delay.sunsynth
(4.36 KiB) Downloaded 98 times
binaural pan.sunsynth
(4.32 KiB) Downloaded 110 times

SYBERIA
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Re: Effects for the new SUNVOX 1.9.5

Post by SYBERIA » Fri May 03, 2019 8:10 pm

Tried to make delay that sounds like no other.
Attachments
Feel delay.sunsynth
(22.55 KiB) Downloaded 79 times

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Re: Effects for the new SUNVOX 1.9.5

Post by Saltbearer » Wed Aug 07, 2019 3:10 pm

Band Delay - Apply stereo delay to a band and/or everything outside of it independently.
So_ingMachine Band Delay.sunsynth
(14.74 KiB) Downloaded 15 times
EDIT: LFO Frequency Randomizer really needed the LFO Type controller to be slapped onto it.
So_ingMachine LFO Frequency Randomizer.sunsynth
(3.3 KiB) Downloaded 11 times

SYBERIA
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Re: Effects for the new SUNVOX 1.9.5

Post by SYBERIA » Thu Sep 05, 2019 8:55 pm

Updated feel delay. I don't remember if I posted the first version, but anyways now it's less likely to burst your eardrum out.
UPD:
I found first version just couple of posts higher.
Attachments
Feel delay2.sunsynth
(23.09 KiB) Downloaded 13 times

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cube48
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GlitchVerb

Post by cube48 » Wed Sep 11, 2019 3:24 am

Here's GlitchVerb. It utilizes Reverb's Freeze and Random Seed parameters for glitchy effects with help of short semi-random stereo delay. Just play around with all parameters to check wide spectrum of glitches.

Speed parameters sound best when set to non-equal values - they represent speed values 1-16 lines and can create nice syncopated rhythms. Glitch Phase is meant for arbitrary sync from pattern (set value zero for restart of glitch LFO's). Filter has significant impact on sound as well as standard Reverb parameters.

Enjoy and let me know if you encounter critical flaw ;)
Edit: GlitchVerb file is removed and replaced with slightly improved GlitchMachine in following post.
Last edited by cube48 on Fri Sep 27, 2019 2:49 pm, edited 3 times in total.

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cube48
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Re: Effects for the new SUNVOX 1.9.5

Post by cube48 » Fri Sep 27, 2019 2:45 pm

Just a few more effects to celebrate my 100th post, yay.

Envelope Following Filter
Simple yet usefull utility envelope following filter. Filter frequency follows the input signal level. What else to say :)

PolyDistEq
Chain of 8 waveshapers with identical 'big belly' curve and mix-in control (DIST1-8), preceded and interlaced with LP filters (LP 0-8 FRQ). In the begining of the chain is a drive (input volume) and at the end standard L-M-H EQ for final shaping.
You can get just another flavor of distortion with this one.

GlitchMachine
This one replaces my previous GlitchVerb. It's practically GlitchVerb + added pitchshifter to get some granularization for even more edgy glitches.
Attachments
cube48 EnvelopeFollowingFilter.sunsynth
(5.64 KiB) Downloaded 16 times
cube48 PolyDistEQ.sunsynth
(19.54 KiB) Downloaded 18 times
cube48 GlitchMachine.sunsynth
(27.58 KiB) Downloaded 18 times

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