Soundclick - better alternative to SoundCloud

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Darkhog
Posts: 250
Joined: Wed Apr 06, 2011 11:03 pm

Soundclick - better alternative to SoundCloud

Post by Darkhog » Thu Apr 07, 2011 10:55 pm

Since SC 120 minutes in free account limits drives me off, because even considering fact I didn't uploaded nothing yet, I just know I'll upload many songs and don't have $$$ for premium account, I looked for better alternative to it (as I always do. Looked for better OS, found Linux, looked for better game making software, found Stencyl, looking for better tracker, found SunVox). After some research I found SoundClick which don't have such limits and even let you make money. They have premium services, but you can live without them cause you can upload unlimited minutes of music on free account.

Dunno yet if it let you make groups like SCloud, but if it does, I'll make one for SunVox. Anyway, still waiting for activation e-mail.

//edit: Of course all my works will go also to Sound Cloud until I reach limit.

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SolarLune
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Re: Soundclick - better alternative to SoundCloud

Post by SolarLune » Sat Apr 16, 2011 8:05 pm

Sounds interesting - the site's a bit packed for my taste, but any alternatives are nice. In reference to game design, you might want to check out the Blender Game Engine at http://www.blender.org/. It's pretty easy to use, and I like it a lot - you can program using Python, and if you don't like Python, you can use the graphical Logic Bricks.

Darkhog
Posts: 250
Joined: Wed Apr 06, 2011 11:03 pm

Re: Soundclick - better alternative to SoundCloud

Post by Darkhog » Sun Apr 17, 2011 9:25 pm

I already know about BGE and use it often, but since creators of Blender have BGE ...somewhere these is very little chance that project would be successful (bge don't have particles or other advanced things that Ogre, Irrlicht and others have for long time). And I agree on that this is very easy to use tool for making games and can have great graphics (google Ruinas 2.0 and Nature). But either you make great looking game or you make playable game, because even in blender 2.5x games can lag a lot. And not complex ones - virtual walk games or marble madness can be reached but complex fps or RPG can't be done in reasonable time.

The only easier to use 3D game tool I've seen is 3DRad. Unfortunately it is windows-only software and there aren't much ways to make 3D games on Linux besides BGE or coding in Shit++.

But please back to topic, ok?

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